
Random Object Spawner Script
- Item name
- Random Object Spawner Script
- Category
- Scripts
- Sold by
- MorganeParis
- Min. resale price
- 100
- Listed
- 3/15/2026
Description
Version 1.4.7 Spawn objects in your Sansar scene by visitor click, automatic timer, or external Script Event. MPP - Random Object Spawner lets you configure a list of cluster resources and spawn one of them at a defined position, either at the exact same spot or randomly inside a radius. It can be used as a simple item rezzer, a random prop spawner, or an event-driven system connected to scripts like MPP - ActionButton. For visitors, it is easy to use: when the object is ready, they see the interaction prompt and click to spawn the configured item. Creators can control permissions, cooldown, sounds, cleanup, auto-spawn interval, and external event triggers. The script also includes a maximum active spawned items limit. Set it to 0 for unlimited spawns, or to 1-100 to automatically remove the oldest spawned object before creating a new one. This helps keep scenes cleaner and reduces the risk of excessive spawned object buildup. Perfect for item displays, pickup systems, random decorative props, timed spawning systems, and interactive scene mechanics. ________________________________________ Technical Details • Spawns one random object from a configurable cluster list • Click interaction with custom prompt • Auto-spawn timer in minutes • External Script Event support for spawn and clean • Fixed spawn point or random radius spawning • Relative position and rotation settings • Minimum spawn height protection • Click permission modes • Optional spawn and clean sounds • Cleanup chat command • Max active spawned items limit: o 0 = unlimited o 1 to 100 = oldest spawned item is replaced first ________________________________________ Example 1 - Visitor Click, Same Item, Same Place Use one cluster only, set SpawnRadius = 0, AutoSpawnIntervalMinutes = 0, and MaxActiveSpawnedItems = 1. Result: the visitor clicks the spawner, the same item appears at the exact same location, and each new click replaces the previous one. ________________________________________ Example 2 - Automatic Random Spawner Use multiple clusters, set AutoSpawnIntervalMinutes to your desired interval, and choose a MaxActiveSpawnedItems value such as 10. Result: the script automatically spawns random objects over time, while keeping the total number under control by removing the oldest ones first when needed. ________________________________________ Changelog V1.4.6 • Added MaxActiveSpawnedItems • Added active spawn limit from 0 to 100 • Added automatic oldest-item replacement when the limit is reached • Improved scene safety for repeated spawning setups • Makes the script suitable for single-item rezzer use with a limit of 1 ________________________________________ Enjoy and Keep Good Vibes. Hugs from Morgane. ________________________________________